et depuis peu la 10.10-RC2:
Updated road art assets. The updated art assets contain more details and more templates for better road grids.
"Open" dialogs now faster for users who had a "Custom Scenery (disabled)" folder. Read more here.
Joystick axis now appear red in the dialog if they're uncalibrated or unassigned. Red means the axis is not going to work properly so fix it!
Slightly improved Joystick calibration wizard.
Runway and taxiway lights improved to be visible at various angles in a more realistic manner. NOTE: Taxiway lights SHOULD be difficult to see in many airborne situations. This is NOT a bug. This is how the real lights work.
Electrical system fixed on F-22, F-4, Baron, Kingair, and Piaggio.
Fuselage shadow fixed on C172.
ATI Windows Drivers:
This build works around sRGB problems in HDR mode and turns off sRGB for non-HDR mode.
I am a member of the ATI driver beta program, and have tried newer drivers that fixes the sRGB problem for non-HDR mode. 10.10r2 is programmed to recognize these newer drivers and turn sRGB back on.
What this means to you:
HDR mode will look good for ATI Windows drivers. Forward rendering will look okay but the night scene will be overly bright and a bit 'wet' looking in the far-ground.
When the next revision of ATI drivers comes out, things should just start working.
I haven't been able to reproduce the bug where clouds appear as crazy triangles; if you have this, please get latest drivers, re-test against rc2, and re-file a bug report so we can get more information.
Fixed complete anarchy in the electrical system file-io code. Believe it or not, this fixes the roll in the 747 and other airplanes! Authors using 10.10, check the electrical system pages in Plane-Maker carefully in 10.10r2! See more here!
Fixed import of v9 airplanes made on a PPC mac into v10.
Fixed unclickable P-180 cockpit panel.
Runway lights are visible when off-axis, e.g. on base.
Fixed shadows disappearing in flight when set to "3-d on cockpit" for the P-180 and other planes.
Fixed disappearing spill lights (when made by an OBJ and attached to an airplane).
Fixed black boxes around LIGHT_CUSTOM lights in HDR mode.
Electrical systems such as the Hydraulic, Vacuum and Gyro systems no longer "overspeed" when the bus voltage is over nominal (ie. a charging bus).
Changing Axis assignments in the Joystick dialog, no longer throw away calibration data.
EGT fixed to be scaled properly based on the appropriate N1 or N2 speeds.
Command-line framerate test fixed
We have disabled the wing import function in Plane-Maker - it can crash Plane-Maker (causing you to lose your work). We may put it back in a future update if enough users want it. As a work-around, you can copy wings with a text editor in X-Plane 10.
Fixed ATTR_diffuse_rgb when used with global shadows.
Fixed pre-fill optimization on NV Mac drivers.
Fixed pre-fill for non-shadow objects.
Fixed spill lighting on runway lights.
Fixed anti-ice system failure labels in Plane-Maker.
X-Plane 10 - FS-X Gold, windows 7 Pro 64 - Intel-i5-3570 - 16Go RAM - 970GTX Gaming G1 4Go - 1 SSD120Go, 1SSD250Go et 1 DD500Go- Saitek Pro Flight Yoke Trotthle - Rudder, Switch, Multi et Radio Panel. Auteur de LFSI, LFJA, LF8421, LFNF, LFSN et LFKY, contributeur scènes ASG